Chris has a “bit” of a rough start on this one owed to a bachelor event the day before – but he does end up remembering to announce the winner of Massive Darkness eventually.
A couple promised links,
Component Trays http://www.gmtgames.com/p-173-counter-trays-10.aspx
Once we make it on topic Chris finds his voice and uses it for what seems like a very long time to us all. After talking about games that have too many fiddly bits, we get down to the fiddly bit to game play ratio theory. We even manage to add a few tips for managing fiddly bits into the conversation.
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